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Re: grinsegold

PostPosted: Thu Nov 23, 2017 4:33 pm
by grinsegold
Mothereater

Re: grinsegold

PostPosted: Thu Nov 23, 2017 6:59 pm
by loki1950
Nice take on the the terrible Roman twins :mrgreen:

Enjoy the Choice :)

Re: grinsegold

PostPosted: Fri Nov 24, 2017 8:31 pm
by punkduck
Fully developped dentition. The small ones are at least 3 years old and this is the Yulin festival version of the story (oops sorry for again not being politically correct) :mrgreen: ;)

Interesting method to create fur, btw. Is that made using triangles?

And nice to see something new from you, Grinsegold!

Re: grinsegold

PostPosted: Sat Nov 25, 2017 11:48 am
by grinsegold
loki1950 wrote:Nice


thx. I like your icon btw. Linux as the kernel of yin :) That fits in my unenlightened eyes.

punkduck wrote:Fully developped dentition. The small ones are at least 3 years old and this is the Yulin festival version of the story (oops sorry for again not being politically correct) :mrgreen: ;)


I did not even understand what you tried to say, so go ahead violating my verbal moral ;)

punkduck wrote:Interesting method to create fur, btw. Is that made using triangles?


The fur was just a failure at first that i declared as good afterwards. I like those japonese art where the painter contemplates over a stick of bamboo, and after half a day he/she has made a decision, lifts his/her brush, makes three strokes and thus captures the essence of that plant. That's a very special form of precision. So i decided that my fur is a kind of expressive, depicting the disgusting features of a dead hedgehog. I admit that it's actually combed hair strand particles. Yes, i know, that's the worst realistic fur ever. But great as an exageration of wet clumpy fur. Actually it's three levels of Non-fur. Don't tell anyone, but i had really hard times with the hair system. The mesh material didn't apply to the strands as expected, the interpolated child strands went all over the place, leaving bizare artefacts, the b-spline-method pulled out the roots...
For that it's not looking that bad ... :oops:
I hope the blender developers will release 2.8 soon, because 2.79 is in many parts like an unloved child. It's really time for an overhaul.

Re: grinsegold

PostPosted: Sun Nov 26, 2017 11:34 am
by wolgade
Somehow I like this image. These green-eyed evil looking kids are great. You really don't want to meet them.

Re: grinsegold

PostPosted: Sun Nov 26, 2017 11:10 pm
by grinsegold
Regret of a god

Re: grinsegold

PostPosted: Mon Nov 27, 2017 10:15 am
by wolgade
grinsegold wrote:Regret of a god

Great!

Re: grinsegold

PostPosted: Mon Nov 27, 2017 12:42 pm
by grinsegold
wolgade wrote:Great!

thx :)

Re: grinsegold

PostPosted: Mon Nov 27, 2017 9:48 pm
by punkduck
Wow, this is real art, the advantage you have and a thing I will never learn because my lack of imagination and ideas. :o

You taught me about light effects using post processing some months ago. But this time ... no idea how you have done this ... particles (for the green color)? :shock:

Re: grinsegold

PostPosted: Mon Nov 27, 2017 10:51 pm
by loki1950
Volumetrics would be my guess :)

Enjoy the Choice :)