grinsegold

Images of characters done with MakeHuman

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Re: grinsegold

Postby grinsegold » Mon Jul 31, 2017 12:25 pm

wolgade wrote:Too bad I'll never be able to do something like this on my own.


That's self-destructive nonsense and you know that! Dedication is the half way. If you really want it,... you know all the fortune cookie phrases, right? ;)
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Re: grinsegold

Postby wolgade » Mon Jul 31, 2017 9:56 pm

grinsegold wrote:That's self-destructive nonsense and you know that!

Nope. It's a realistic view on my artistic abilities. Of course I could try to remodel your image and yes, I might succeed, but that's not the point. The point is to have the idea for an image like this. This is something you can't practice.
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Re: grinsegold

Postby grinsegold » Tue Aug 01, 2017 10:31 am

wolgade wrote:Of course I could try to remodel your image

I hope you know that there is the whole character available for you for free in the asset store.
wolgade wrote:The point is to have the idea for an image like this

Be grateful not to be forced to express otherwise overwhelming frustrations thru art. I'm a sick person and this is my therapy. Otherwise i had to kill somebody from time to time, and i hate killing.
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Re: grinsegold

Postby wolgade » Wed Aug 02, 2017 10:45 am

grinsegold wrote:I hope you know that there is the whole character available for you for free in the asset store.

Sure. I downloaded it right after you released it.
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Re: grinsegold

Postby grinsegold » Wed Aug 02, 2017 7:38 pm

Robot Lotus.png


Robot Lotus2.png


hmmm...

final?
Robot Lotus4.png
Last edited by grinsegold on Wed Aug 02, 2017 11:18 pm, edited 3 times in total.
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Re: grinsegold

Postby Antiqua_Sphinge » Wed Aug 02, 2017 9:02 pm

grinsegold wrote:
Robot Lotus.png


Doesn't really pop, does it?


It has depth to it. I'm assuming a star Class M and a very hot world in close orbit, tidally locked.

A stark beauty to it.

Does that qualify as popping?
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Re: grinsegold

Postby grinsegold » Wed Aug 02, 2017 9:35 pm

Antiqua_Sphinge wrote:Does that qualify as popping?


Oh, just uploaded a new version. Hope it is a step foreward...
I think i don't like the stars...
but here's yet another try:
Robot Lotus5.png


thx harvey for the pose!
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Re: grinsegold

Postby wolgade » Thu Aug 03, 2017 10:09 am

This is cool. For those who don't know: Grinsegold released a target to morph a human into a robot. I like this idea for one reason: On the one hand it's completely absurd and crazy, on the other it's brilliant and looks really good.
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Re: grinsegold

Postby punkduck » Thu Aug 03, 2017 10:35 pm

Great as always. Sorry that I Did not have the time in the last days to give a comment, I was too busy with my WW and creating all these assets.

Also the picture of Vader above looks good. Places where we all have to go from time to time :mrgreen:

Using "only" a target for the robot is really a cool idea. We all know that this guy then will never have sharp edges. That's the only small disadvantage, if you want them.

How did you do the light effect of the eyes?
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Postby DredNicolson » Fri Aug 04, 2017 3:19 am

Assuming Blender, you can split edges to get "sharp" shading effects, either manually in Edit Mode with the Split Edges tool or through the Edge Split modifier. The modifier works by angle limit and/or edges marked as "sharp" in Edit Mode. I prefer the non-destructive modifier when the asset will be staying in Blender, but if ultimately moved to another app, like a game engine, doing it manually avoids import issues.
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