grinsegold wrote:Can i invite you to do a collaboration with me? I started modelling a diver, but i like your textures much better than mine, so if you also think there is a lack of divers at MH, then join the team:
As far as I know, this would be the first diver over here
I downloaded the file and looked at your work. I still work with 2.78. Does MakeClothes work with 2.79? If so, I've to upgrade. I wasn't sure about that, because I somewhere read something in this direction.
You are using subdivision-surface modifier, for some textures it should be applied before doing an unwrap (at least with factor 1 in the view). E.g. for the fins.
So the parts should be suit, scuba cylinder, scuba regulator, swim fins and diving mask?
And maybe a weight belt ...
(since I've no idea about diving and we both speak German and leo.org doesn't help much, I got the terms from here:
https://en.wikipedia.org/wiki/Diving_equipment)
When I'm creating assets, I normally first need example pictures what the goal should be. I always mentioned that I'm one of these guys building (railway) models, we aren't artists and have a lack of fantasy to do that by heart
After I've seen the pictures, I create the geometry. In the end I create the textures. And some parts are still missing. But fins and suit seem to be ready to unwrap, right? The mask still needs a strap in the back.
So why not. Just another sport for my girls
. I can start with a texture for suit and fins if you send links to example pictures you like. You can do that also by writing a PM ...
In the next 2 weeks there should be some time to do these things.