Rules

Contributions for and discussions on the monthly contests.

Moderator: joepal

Re: Rules

Postby devrich » Mon Jul 06, 2015 1:14 am

joepal wrote:For the time being, I trust users with having reasonable common sense.


+1 Excellent point :)
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Re: Rules

Postby Fred Astair » Fri Jul 17, 2015 4:55 am

I just downloaded the nightly to see what improvements have happened lately and I see that the female genitals have been switched off. Is that because of this thread?
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Re: Rules

Postby joepal » Fri Jul 17, 2015 5:40 am

That's more than I know anything about. I'm surprised by this, I haven't heard any discussion about it and don't see anything in the bugtracker either (I checked the activity for a month back).

However, I've been pretty abstracted from the development for quite some time. I've moved to focusing on the infrastructure and the community.

I'll ask about it.
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Re: Rules

Postby devrich » Fri Jul 17, 2015 9:49 am

Fred Astair wrote:I just downloaded the nightly to see what improvements have happened lately and I see that the female genitals have been switched off. Is that because of this thread?


i doubt it but i like the idea of having them off by default with the option for turning it on because i make video games and usually find myself having to turn them off best i can for my Everyone/Teen/17 game concepts.
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Re: Rules

Postby wolgade » Fri Jul 17, 2015 2:46 pm

@joepal: The proxies with genitalia have vanished from the repo for some reason or simply by mistake. Have a look at my post: http://www.makehumancommunity.org/forum/viewtopic.php?f=3&t=12026
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Re: Rules

Postby Fred Astair » Sat Jul 18, 2015 6:55 am

wolgade wrote:@joepal: The proxies with genitalia have vanished from the repo for some reason or simply by mistake. Have a look at my post: http://www.makehumancommunity.org/forum/viewtopic.php?f=3&t=12026


It's not that they're missing, the icon to activate them is still there, it's that clicking it now does nothing...
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Re: Rules

Postby joepal » Sat Jul 18, 2015 8:34 am

Ok, that last part seems to be caused by junk accidentally left in the build server directory. It should be cleared out in the next nightly.

For the rest, I'm commenting in viewtopic.php?f=3&t=12026
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Re: Rules

Postby grinsegold » Tue Jul 28, 2015 3:59 pm

brkurt wrote:If you created the clothing, and belting, what software did you use?


I promised you to make a small tut on how to use sewing drafts to make cloth in blender. Here it is:
https://www.youtube.com/watch?annotatio ... oTlzhPwoqY
The skirt in my picture btw was just the clothsim of a cone that's sliding down an unvisible shute right onto Justice's buttocks ;)
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Re: Rules

Postby joepal » Tue Jul 28, 2015 4:45 pm

Magic. :-) I had absolutely missed that sewing thing in the cloth simulations until now.

I've added the videos here: http://www.makehumancommunity.org/wiki/ ... ls#Clothes

Thanks a lot.

(This would probably make the guys in the Valentina project http://valentinaproject.bitbucket.org/ go bananas too, maybe one should tip them off about it? :-) )
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Re: Rules

Postby learning » Wed Jul 29, 2015 10:34 am

What's this deal about genitalia? By all the genital stuff is off by default and is turned on by selecting a correct topology, no? Or are you talking about 1.0.2?
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