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Rigify with MPFB

PostPosted: Thu Jul 30, 2020 2:30 pm
by joepal
I've been playing around with getting MPFB to be able to automate rigify rigging.

Here are some early results:

Re: Rigify with MPFB

PostPosted: Thu Aug 06, 2020 4:59 pm
by andrea.r
I posted a video-replay to show another possible approach:

I don't know if it is worth pursuing, also because I'm not really proficient with Python...

Re: Rigify with MPFB

PostPosted: Sun Aug 09, 2020 6:15 pm
by joepal
Thank you for this. I agree with most of what you say, and I'd love collaborating around merging these things into MPFB.

As per viewtopic.php?f=18&t=18679, I'm a bit distracted right now, but I'll get back to you when I'm back.

Re: Rigify with MPFB

PostPosted: Tue Oct 06, 2020 3:20 pm
by HunanbeanCollective
With the recent additions of the UE4 plugins for Blender and their choice to integrate the rigify workflow, this is really good timing.
May the gremlins avoid your work space!