I'm starting with delete vertices under faces of body parts as requested earlyer here:
viewtopic.php?f=3&t=18364
It currently works for all proxies.
If there are any other developers working on this part of makehuman let me know!
I'm considering adding a file to generalize all proxychooser.py except 3_library_proxy_chooser.py (responsable for Topologies) since I think there's some difference between the actual human mesh and the additional geometries like hair, clothes, eyes etc..
class inheritance is currently
-ProxyChooserTaskView
--ClothesTaskView
--EyesTaskView
--EyebrowsTaskView
--EyelashesTaskView
--HairTaskView
--ProxyTaskView (This is responsable for choosing different topologies of the human mehs)
--TeethTaskView
--TongueTaskView
I'm considering to change it such that it's like this:
-ProxyChooserTaskView
--ProxyTaskView (Renaming this to TopologyTalskView might make sense..?)
--AdditionsTaskView (A better name for this new class would be very welcome!)
---ClothesTaskView
---EyesTaskView
---EyebrowsTaskView
---EyelashesTaskView
---HairTaskView
---TeethTaskView
---TongueTaskView
Any thoughts?
cheers, simon