Trying to make a realistic face
Posted: Fri Aug 02, 2019 2:52 am
I've been playing around a lot with Blender 2.80 the last months so now I feel confident to try to make a realistic face from makehuman.
This is what I have done so far to get to this stage:
* Raised the eyebrows a bit and edited eyebrow001.png to soften the hairs
* Edited eyelashes02.png to soften the hairs
* Custom target to make the eyelids more realistic
* Made a subsurface scattering map
* Handpainted bump map for skin pores and lips
* Edited the eye shader so that the cornea has some gloss mixed in with the transparency.
Any suggestions?
This is what I have done so far to get to this stage:
* Raised the eyebrows a bit and edited eyebrow001.png to soften the hairs
* Edited eyelashes02.png to soften the hairs
* Custom target to make the eyelids more realistic
* Made a subsurface scattering map
* Handpainted bump map for skin pores and lips
* Edited the eye shader so that the cornea has some gloss mixed in with the transparency.
Any suggestions?