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Sync mesh now working again

PostPosted: Mon Jan 02, 2017 4:28 pm
by joepal
I have now heavily refactored the server socket plugin so that the sync mesh blender plugin stuff should be working in a thread safe manner and not randomly segfault. The blender side of the plugin pair was not changed, so if you want to use the sync mesh you only need to update 8_server_socket.