Asset editor

Works in progress and technical screen shots.

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Re: Asset editor

Postby Aranuvir » Tue Dec 06, 2016 5:03 pm

Aranuvir wrote:On Windows uuid4.py from makeclothes is used now on my development branch. @Rob: Could you clone my branch (https://github.com/makehumancommunity/c ... e/Aranuvir) and check if the uuid generator works on windows? uuid4.py creates errors on my Linux system.

Due to license concerns for makeclothes' uuid generator, I have rewritten the module (in a very simple manner :$). Anyone experiencing issues like import random errors?
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Re: Asset editor

Postby tozan35 » Sun Jan 29, 2017 6:16 pm

In this asset editor, do we have a 3d render preview window to see the model and the changes being done in realtime as we are editing those settings?
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Re: Asset editor

Postby RobBaer » Sun Jan 29, 2017 9:51 pm

tozan35 wrote:In this asset editor, do we have a 3d render preview window to see the model and the changes being done in realtime as we are editing those settings?


No.
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Re: Asset editor

Postby loki1950 » Mon Jan 30, 2017 12:00 am

And not really relevant as all the asset editor does is edit a text file ;) the only possible 3D effect would be if you changed the mesh field and that is what you need it for which could be easier to do within blender with the makeclothes addon.

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