Re: Normal and Occlusion Maps
Posted: Fri Oct 05, 2018 12:34 pm
Some more exercises in sculpting and texture painting..
Tombraider inspired tanktop
Tombraider inspired tanktop
modelling of 3-Dimensional characters
http://www.makehumancommunity.org/forum/
http://www.makehumancommunity.org/forum/viewtopic.php?f=15&t=13063
MargaretToigo wrote:I have been meaning to thank you so very much for sharing all these great assets, o4saken.
I love the stuff on this thread, it's like a hidden repository -- I stumbled it upon a few months ago via Google search while looking for info on normal and bump maps.
Even though I do mostly cartoons and not much photorealism -- I still use Blender internal just because I like the way its renders look -- I do use normals, transparencies and reflections to add details.
o4saken wrote:These are great, Thank you for sharing these - i make all of these basically just for learning exercises and obviously because i enjoy it , and its always great to know that people actually enjoy the stuff i make. Loved your video on Youtube by the way - that must have been quite the project.
blindsaypatten wrote:
When I was selecting the chain I found out that each link is it's own separate mesh, Ctrl-L wouldn't spread between links!