Moderator: joepal
joepal wrote:I think the most convenient pipeline here would be the latest version of MHX2 paired with the "default" rig. In MHX2 MH side, check "poses" and "expressions". In MHX2 blender side, check "override presets" and set rig type to "exported MHX". That should give you an easily posable toon with expressions.
wolgade wrote:MHX2 is definately your friend here. Forget about collada. Don't even think about FBX, when you want to use Blender. You don't need to to choose "exported MHX" on import.
joepal wrote:The benefit of choosing "exported mhx" on import is that you get the best of two worlds:
joepal wrote:
The benefit of choosing "exported mhx" on import is that you get the best of two worlds: the mh default rig with its facial bones and weight painting etc, as well as the MHX control rig with for example IK/FK switches.
See https://thomasmakehuman.wordpress.com/2 ... human-rig/
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