My yesterdays experimenting/prototyping.
Moderator: joepal
duststorm wrote:Good start.
Try experimenting with cloth sim or sculpting to get some folds in and have it looking more real.
Also some texture details is what will make it look real, but I admit good texturing is quite a challenge. Best bet here is to use some reference photos and try and project those onto your mesh.
dianranart wrote:Nice renders. Thanks for uploading.
duststorm wrote:Pretty cool game character
Since she has long hair and draped clothing, you'll probably need some cloth physics simulation to make it look believable in motion. Did you experiment with that already?
Return to WIP (Work In Progress)
Users browsing this forum: No registered users and 1 guest