Mostly finished. Still need to add a few accessories and textures.
Blender (Cycles, Freestyle), MakeHuman, and Marvelous Designer.
Moderator: joepal
Oscalon wrote:It is not technically an anime face. The facial proportions match those of Final Fantasy characters, which are the same as a normal human but with smaller jaw, longer and thinner nose, sharper chin, etc. It has anime style shading though, which reduces detail. MakeHuman cannot currently do a proper anime style face at the moment.
Note that exactly what a proper 'anime' face is varies from show to show. Normally, the more cutesy 'moe' style has the big flat eyes and only tiny dot for a nose. But there's also been plenty of recent shows that do have more full facial proportions, but at still anime. Try looking up Your Lie in April, the new Ghost in the Shell, or JoJo's Bizzare adventure. You'll note that in all of these they have more properly proportioned noses and mouths. These styles can be made with MakeHuman.
Oscalon wrote:For many of those sorts of changes, it can be better to do them outside MakeHuman in whatever 3D program you use next. But if you do, you can then bring your altered mesh back into MakeHuman as a custom target for future meshes. So if you want to make several characters using similar idealized proportions, its worth doing.
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