I use this topic for several videos about Game Character creation with makeHuman, adding and adjusting animations like BVH files to the character in blender and import the character with the animations to Unity.
In Unity I will show how to use the Unity system and State Machines to start the animations and control the animations with user input.
This is Part 1 and is about GameCharacter creation with makeHuman and importing it into Blender and add the first animation files to the character.
Therefore I speak about export and import settings and retargeting the animation.
Link Part 1:
https://youtu.be/LLvkjpumr_M
Part 2 will be about fine tuning the animations and import it to unity.
I will leave a message in the forum, in this topic, if Part 2 is finished.