Re: Errors after retargeting existing ue4 animations
Posted: Wed Jan 20, 2021 12:42 pm
I found the cause of the problem myself. Unreal's Automapping for two bones of the Skeleton Mesh was wrong.
modelling of 3-Dimensional characters
http://www.makehumancommunity.org/forum/
http://www.makehumancommunity.org/forum/viewtopic.php?f=14&t=18462
fortuna wrote:I would like to notify the community about my suggestion about the eye material setup:
http://www.makehumancommunity.org/wiki/ ... them_there
nomorecookies wrote:Is this character creator you are working on going to be free and open, or a product you will be selling on the UE4 marketplace?
nomorecookies wrote:I am very glad to hear you are keeping it Free
nomorecookies wrote:AssetDK, What sort of issues with the skeleton are you having?
I am very glad to hear you are keeping it Free