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My 2 Cent - improve eyes material in Blender

PostPosted: Tue Nov 20, 2018 4:24 pm
by Pinzer
Hi all, first of all sorry for my English

This is my solution for improve the eyes material in Blender.

eye_lens_distortion.png

test_01.png


First of all create a vertex group for Cornea

cornea_vertex_group.png


and assign the "cornea material"

cornea_material.png


for the eye color I created a simple texture to mask the iris

eye_color_mask_01.png


and this is the material

eye_material.png


now with the color ramp and the node "color mix - multiply" we can vary the color and brightness of the iris
some example

test_color_01.png

test_color_02.png

test_color_03.png

test_color_04.png


I hope it will help someone!
...if it's a double post, sorry ...
Ciao