finger bones rig

A place for unofficial tutorials posted by MH users

Moderator: joepal

finger bones rig

Postby sean24u » Mon Oct 23, 2017 6:00 pm

hello people,

I'm totally new to makehuman but i managed to create a descent character for my unity game. i even got to put some animations in it. But I noticed a major error with the fingerbones: when the animation is playing it looks like the character has crippled or disformed hands and fingers. I discoverd that the fingerbones are not properly set. I tried to fix it but I ended up all frustrated and all. So I wondered if someone could help me out with this. I used the default rig without toes and i also want to use the facial bones too. so it would be very kind and helpfull if i could get some help with this. I would be very gratefull to you!
sean24u
 
Posts: 2
Joined: Mon Oct 23, 2017 12:49 pm

Re: finger bones rig

Postby sean24u » Tue Oct 24, 2017 8:23 pm

okay.... I figured it out my self.... nothing wrong with the rig in the fingerbones... just learning by errors and mistakes :? it depends on the rig of the animation and how it is set to pose. just learning. :|
thanks anyway! ;)
sean24u
 
Posts: 2
Joined: Mon Oct 23, 2017 12:49 pm


Return to Tutorials

Who is online

Users browsing this forum: No registered users and 1 guest