@RobBaer in Docs&Faq I see that
At the bottom there is this part:
The first one is fully illustrated and have an easy understanding, did you plane include it old documentation in same way ? which explain the process in this post and could complete the addon doc...
@Punkduck most of problems in the process of MC except Rigid groups is that vertex of clothes can't keep distance from human and I don't know why, someone could explain maybe ?
For this reason we to make deal with helpers to keep the shape as we would like to see it, unfortunally if you bind clothes on helpers you lost the displacement causing by custom target process. I don't know if this process could be improved or not (the makeclothes script is a bit incomprehensible to me.
Today, clothes assets become very important part in human making I guess if some could find a way to exprime their skill on it we could see interesting things happen...