teeth

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teeth

Postby SleeperG » Tue Jul 12, 2016 10:25 pm

Does someone know how I could use maketarget to create different types of teeth like fangs, tusks, etc... I could make them when I export my model into blender but I'm afraid that I'll lose the facial shape keys by changing the surrounding topology. Please help me. :mrgreen:
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Re: teeth

Postby Aranuvir » Wed Jul 13, 2016 8:06 am

Not sure if MT works for this, but you could use MC. Here are some hints (starting in the middle of the tutorial): http://www.makehumancommunity.org/wiki/ ... tex_groups
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Re: teeth

Postby wolgade » Wed Jul 13, 2016 9:39 am

Teeth can't be done with MakeTarget. Targets are adjustable deformations of the base mesh, aka shapekeys. Teeth are not part of the base mesh.
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