Moderator: joepal
HighLarius wrote:First of all, y'all are rocking it. Keep on living the dream. Secondly I'm at the point in my makeclothes studies where I am seriously considering textures for characters and how to make high quality ones. Specifically I'm not sure how people line up necklines/zippers/pockets etc. on the models so well. I've been dismayed to find there are no specific tutorials on creating your own clothing textures for 3d models (I use gimp/inkscape). For now my only answer is trial and error, which is fine if time consuming. I was wondering if anyone had any advice. Also I am interested in making high quality hair textures as well. I've seen some good ones that involve adding noise to an image and then giving it a motion blur, but there's more to this than that, right? How about the strands that extend beyond the hair lines? Or the alpha at the roots or the ends? Any just fishing for a little advice. Thanks in advance.
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