Moderator: joepal
blalan wrote:So, I'm using the lastest nightly build and am quite lost on how to use the new default rigs (default with and without toes). Could someone create a tutorial about using them for animation? Also are custom shapes in the works? And IK controls?
blalan wrote:Thanks for your file, I will play around with it. I was mostly referring to how to animate with the facial bones. Some are self explanatory, but others, like the 2 big eye bones on the top of the head are confusing me. As well as the best way to go about creating mouth shape poses for lip-syncing. I'm coming closer to understanding how to use the rig, but it would be nice if the creator or someone who knows whats going on with all the bones could kinda create a quick walk through. Just a thought. Thanks, though.
blalan wrote:What do you mean the poses are supplied? Are the exported with the rig? I have tried exporting DAE and FBX, but I didn't see any poses in the pose library. Is it a feature that isn't in the unstable yet?
blalan wrote:What do you mean the poses are supplied? Are the exported with the rig?
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