Tutorial Request: Making Alternate Skins
I am requesting a tutorial on how to
1. Extract a make human’s skin UV (in blender). At the moment I only see the UV as a texture and I’m not sure how to get it back in to UV format so that I can edit it. (I’m a bit of a noob when it comes to textures)
2. How to alter said UV and place it back on the Human as a Texture (I’m assuming you would need to put it back in this format to import it back in to MakeHuman
3. How to import the altered texture back in to MakeHuman.
My goal is to use make human as a repository so that I can mix and match parts for my characters and import them directly in to Blender and start animating with little to no alterations needed. At the moment I have been consecrating on making their cloths and hair but I’m going to need to eventually need to change lipstick colors, add scars, etc.