Hi,
Thanks for a great piece of software!
I'm using the latest SVN snapshot (updated 10 minutes ago) of Makehuman and Blender 2.57 r36200 on Ubuntu 10.10.
I've been trying with various versions of both Blender and Makehuman for several weeks to import a .mhx that has working
facial controls, with no luck. The only thing that works on the face control "panel" in the 3d View are the eyelids. The lips,
tongue, nose, and eyebrows don't have any effect on the character's face. Because these facial bones do not seem to work,
the lipsync controls in the Makehuman pose tool do not work.
Another persistent problem is that when the rig is put into the Rest position the figure's arms straighten out but the hands do
not follow, causing an "S" shaped bend around both wrists when viewed from the top. When in the Pose position with all bones
reset to 0 the figure looks fine (so this is not a big problem).
If there is any way I can help with more info, etc. please just ask.
Thanks again!
PS: Though the Makehuman program works ok it does Segfault on exit every time.