Model was created in MakeHuman 1.0 alpha 6
and imported into Blender 2.56.6 (2.57 was released the day after I started this project and I'll get it soon).
I've been working with armatures, models and makehuman for several months and this is the best success I've had.
This model came into Blender dressed and connected to the armature.
I've edited the clothes to prevent skin from showing through but that's still a problem when the model is posed.
I had one model (using same program versions) come in with a "shrink wrap" modifier and edits to clothes wouldn't appear outside of edit mode. I just deleted that modifier.
The hair is one textured plane, attached with Automatic weights. I've had trouble getting multiple planes following the armature in previous versions. A shoe was created with a plane and textured and duplicated. One is attached with Automatic weights and one with "bone".
I had difficulty getting both shoes to attach to the armature without one shoe distorting.
No weight paints were used.
The facial controls work but I can't figure out what the "sliders" are supposed to do and the model doesn't respond visually to moving the slider controls.
Don't ask me for detailed instructions.... A lot of this experience has been trial and error so I don't always remember the exact path. I'll answer questions if I can.
Hellcat