Hello guys, first of all, thank you for this amazing tool.
I'm having a problem when trying to apply the bvh mocaps by CMU (downloaded from here https://sites.google.com/a/cgspeed.com/ ... ly-release).
These are the steps that lead to the problem:
1- I set the model skeleton to CMU friendly:
2 - I export the model as .fbx:
3 - I import it on blender, select the skeleton, then click on Makewalk 'Load and Retarget' and apply the .bvh file' :
4 - Here comes the problem, the spine rotates 90 degrees:
I tried setting the skeleton to T-pose before retargeting, but it didn't work.