Dear Community Members and MH team!
After days of watching preview videos, being on the edge of my seat gazing at all these new functionalities and resources, I finally
find the courage to update my Makehuman tool. I must say it's an astonishing piece of work and I would like to take this opportunity to express my warm gratitude towards the crew responsible for this creation.
Coming back from that buttering up to the main subject: the feature I'm most excited about is the new face rigging system. It seems to be a convenient and efficient way to automate process of animating MH characters' expressions, but here's the catch - it is designated to be working properly only with two recently updated default armatures. Thereby, the vast majority of possible mocap animation sources is acutely excluded - especially the crucial one for me - Mixamo Store. Those are the results of retargeting Mixamo's animations to this poor fellow's default skeleton:
Now, getting to the point - here is my question: is there any automatic way to repair these animations? I don't consider manual methods as it's not feasible for me to handle with 500 animation on my own.
Many thanks for your attention and participation.