cmee wrote:Hi,
I were creating some sandals to Makehuman with Blender and Makeclothes addon but It not works. When I click make clothes, I didn't obtain any error. Nevertheless, when I go to Makehuman and I selected my sandals nothing happened, nothing appears.
Anybody could help me, please?
Thanks
You was successful creating the sandals, because no error occured. MH knows about the asset, because you are able to select it in MH.
Hmm, even I had such a problem. But the reason was really simple, I believe, you have no materials added to the assets (.mhclo file does not contain an material entry).
To check that: In MH, select utilities, material editor. Are you able to select the assets (the sandals should appear in 'clothes' region)? If so select them and set shader to none, then change e.g. specular, ambient and diffuse color. If all faces face to the wrong direction, delete the backface culling box ... now you should see something.
If this was your problem: then in blender: add a material to the sandals, so that the .mhclo file will hold the line. If all faces are in wrong direction, recalculate normals.
Also very important is, that Blender and Makehuman are able to write in the directory, where you put your assets. It should not be the location where you installed MH which is normally (at least on my MAC) only writable for root/administrator. MH generates two binaries after it finds the .mhclo and .obj in the directory. RobBaer asks for the contence of the directory ... it is only ASCII generated by Blender, so it is possible that we find the reason