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Moderator: joepal
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- about the base model
by Brei » Wed Nov 23, 2011 11:15 am
- 2 Replies
- 2394 Views
- Last post by Manuel
Fri Nov 25, 2011 2:00 pm
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- documents help!
by Brei » Mon Nov 21, 2011 10:30 am
- 1 Replies
- 1833 Views
- Last post by mflerackers
Mon Nov 21, 2011 2:41 pm
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- Export to povray, grid for subsurface.
by jkroby » Mon Nov 07, 2011 8:03 am
- 2 Replies
- 2424 Views
- Last post by Manuel
Mon Nov 21, 2011 10:12 am
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- OpenSim?
by joepal » Sat Oct 29, 2011 11:11 am
- 1 Replies
- 2423 Views
- Last post by joepal
Sat Oct 29, 2011 11:21 am
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- Swimsuits?
by joepal » Mon Oct 24, 2011 5:04 pm
- 3 Replies
- 4034 Views
- Last post by brkurt
Wed Oct 26, 2011 8:05 pm
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- Nudity kind of an issue...
by insertnamehere397 » Fri Oct 14, 2011 5:52 pm
- 3 Replies
- 3501 Views
- Last post by Manuel
Tue Oct 18, 2011 8:51 pm
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- humaniod characters
by helen » Wed Oct 12, 2011 2:45 pm
- 4 Replies
- 4154 Views
- Last post by helen
Fri Oct 14, 2011 6:08 pm
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- Hi
by Animations4 » Wed Oct 05, 2011 7:06 pm
- 1 Replies
- 1889 Views
- Last post by Manuel
Thu Oct 06, 2011 10:35 am
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- Spooky female-like depression in pants area remains
by pterandon » Tue Dec 07, 2010 12:38 pm
- 7 Replies
- 10026 Views
- Last post by ThomasL
Wed Oct 05, 2011 5:17 pm
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- News about Manga tool
by mikall » Mon Dec 14, 2009 1:54 pm
- 13 Replies
- 10441 Views
- Last post by Manuel
Thu Sep 29, 2011 9:32 am
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- Seeking 3D modelling and Make Human/Blender programmers
by Geoff Brown » Wed Sep 07, 2011 12:34 pm
- 1 Replies
- 3007 Views
- Last post by orindoomhammer
Wed Sep 21, 2011 11:11 am
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- Is there a way to render them without nudity?
by AndrewG » Mon Sep 12, 2011 8:43 pm
- 3 Replies
- 3249 Views
- Last post by orindoomhammer
Wed Sep 21, 2011 4:39 am
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- your mesh deforms funy.or it could be just me.
by orindoomhammer » Wed Sep 21, 2011 4:10 am
- 0 Replies
- 3401 Views
- Last post by orindoomhammer
Wed Sep 21, 2011 4:10 am
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- makehuman and SecondLife
by robertltux » Mon Aug 15, 2011 8:21 pm
- 13 Replies
- 9373 Views
- Last post by Manuel
Sat Sep 10, 2011 2:54 pm
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- How to import MHX Version 1.4
by mcc » Thu Sep 08, 2011 2:21 am
- 3 Replies
- 4244 Views
- Last post by ThomasL
Tue Oct 25, 2011 11:19 am
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- Any docs on what works and what doesn't??
by robertltux » Tue Sep 06, 2011 10:13 pm
- 4 Replies
- 3393 Views
- Last post by brkurt
Wed Sep 07, 2011 7:20 pm
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- YouTube Monetization
by brkurt » Tue Sep 06, 2011 3:01 am
- 3 Replies
- 3159 Views
- Last post by brkurt
Tue Sep 06, 2011 12:16 pm
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- License Question: In Game Character Creator
by Corscaria » Tue Nov 23, 2010 5:18 pm
- 19 Replies
- 13839 Views
- Last post by Manuel
Mon Sep 05, 2011 2:28 pm
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- Displacement sculpting test
by forsaken » Mon Sep 20, 2010 10:31 am
- 21 Replies
- 13293 Views
- Last post by Manuel
Tue Aug 30, 2011 7:42 am
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- Windows Nightly Build
by Sethren » Sun Aug 28, 2011 7:02 pm
- 3 Replies
- 3177 Views
- Last post by Manuel
Sun Aug 28, 2011 10:26 pm
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- Search freelance makehuman expert
by Horst » Thu Jun 09, 2011 7:45 am
- 5 Replies
- 18147 Views
- Last post by Horst
Mon Aug 22, 2011 8:19 am
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- Bones and animation
by Taymour » Tue Jul 26, 2011 6:24 am
- 6 Replies
- 5606 Views
- Last post by orindoomhammer
Sun Aug 21, 2011 2:06 am
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- Kinect skeleton tracking mapped to Makehuman model?
by Khrist Safalhai » Fri Aug 05, 2011 9:38 pm
- 2 Replies
- 3091 Views
- Last post by Khrist Safalhai
Fri Aug 05, 2011 10:59 pm
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- Building MH with python3
by Khrist Safalhai » Tue Jul 26, 2011 11:00 am
- 4 Replies
- 2975 Views
- Last post by Manuel
Tue Jul 26, 2011 1:52 pm
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- Who would share a rig-able .blend file for me...
by mengzhu1 » Wed May 25, 2011 9:46 am
- 5 Replies
- 4383 Views
- Last post by Dreamcube017
Thu Jun 23, 2011 1:27 pm
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