Setting language to english Setting language to english Initializing default theme first. Theme default version 1.1.0 Loaded theme data/themes/default.mht Using Qt system style windowsvista Loading human Loading binary mesh data/3dobjs/base.npz. Loading material from file data/skins/default.mhmat Shader: adding built-in uniform b'gl_ModelViewProjectionMatrixTranspose' Shader: adding built-in uniform b'gl_NormalMatrix' Loaded vertex weights MakeHuman weights from file C:/Users/MRT1963/AppData/Local/makehuman-community/makehuman/data/rigs/default_weights.mhw Loading scene Loading scene file: data/scenes/default.mhscene Loading main GUI Assigning setting loaddir value C:/Users/MRT1963/Documents/makehuman/v1py3/models that was loaded before the setting was declared. Assigning setting savedir value C:/Users/MRT1963/Documents/makehuman/v1py3/models that was loaded before the setting was declared. Assigning setting exportdir value C:/Users/MRT1963/Documents/makehuman/v1py3/exports that was loaded before the setting was declared. Loading plugins Importing plugin 0_modeling_0_modifiers Imported plugin 0_modeling_0_modifiers Loading plugin 0_modeling_0_modifiers Loading modifiers from data/modifiers/modeling_modifiers.json Attempting to load targets from NPZ file. 1258 targets loaded from NPZ file succesfully. Loaded 249 modifiers from file data/modifiers/modeling_modifiers.json Loaded 249 modifier descriptions from file data/modifiers/modeling_modifiers_desc.json Loaded plugin 0_modeling_0_modifiers Importing plugin 0_modeling_8_random Imported plugin 0_modeling_8_random Loading plugin 0_modeling_8_random Loaded plugin 0_modeling_8_random Importing plugin 0_modeling_9_custom_targets Imported plugin 0_modeling_9_custom_targets Loading plugin 0_modeling_9_custom_targets Loaded plugin 0_modeling_9_custom_targets Importing plugin 0_modeling_a_measurement Imported plugin 0_modeling_a_measurement Loading plugin 0_modeling_a_measurement Loading modifiers from data/modifiers/measurement_modifiers.json Loaded 20 modifiers from file data/modifiers/measurement_modifiers.json Loaded 20 modifier descriptions from file data/modifiers/measurement_modifiers_desc.json Loaded plugin 0_modeling_a_measurement Importing plugin 0_modeling_background Imported plugin 0_modeling_background Loading plugin 0_modeling_background Loaded plugin 0_modeling_background Importing plugin 1_mhapi Imported plugin 1_mhapi Loading plugin 1_mhapi Loaded plugin 1_mhapi Importing plugin 2_foot_posing Imported plugin 2_foot_posing Loading plugin 2_foot_posing Loaded plugin 2_foot_posing Importing plugin 2_posing_expression Imported plugin 2_posing_expression Loading plugin 2_posing_expression Loaded plugin 2_posing_expression Importing plugin 3_libraries_clothes_chooser Imported plugin 3_libraries_clothes_chooser Loading plugin 3_libraries_clothes_chooser Loaded plugin 3_libraries_clothes_chooser Importing plugin 3_libraries_eye_chooser Imported plugin 3_libraries_eye_chooser Loading plugin 3_libraries_eye_chooser According to mh.getSysDataPath here's high poly eyes data/eyes/high-poly/high-poly.mhclo Selecting proxy file "data/eyes/high-poly/high-poly.mhclo" from eyes library. Loading binary proxy data/eyes/high-poly/high-poly.mhpxy. Loading proxy file: data/eyes/high-poly/high-poly.mhpxy. Loading material from file C:/Users/MRT1963/AppData/Local/makehuman-community/makehuman/data/eyes/materials/brown.mhmat Shader: adding built-in uniform b'gl_ModelViewProjectionMatrixTranspose' Shader: adding built-in uniform b'gl_NormalMatrix' VectorUniform(AdditiveShading) = [ 0.] Loading binary mesh C:/Users/MRT1963/AppData/Local/makehuman-community/makehuman/data/eyes/high-poly/high-poly.npz. Loaded plugin 3_libraries_eye_chooser Importing plugin 3_libraries_eyebrows Imported plugin 3_libraries_eyebrows Loading plugin 3_libraries_eyebrows Loaded plugin 3_libraries_eyebrows Importing plugin 3_libraries_eyelashes Imported plugin 3_libraries_eyelashes Loading plugin 3_libraries_eyelashes Loaded plugin 3_libraries_eyelashes Importing plugin 3_libraries_material_chooser Imported plugin 3_libraries_material_chooser Loading plugin 3_libraries_material_chooser Loaded plugin 3_libraries_material_chooser Importing plugin 3_libraries_polygon_hair_chooser Imported plugin 3_libraries_polygon_hair_chooser Loading plugin 3_libraries_polygon_hair_chooser Loaded plugin 3_libraries_polygon_hair_chooser Importing plugin 3_libraries_pose Imported plugin 3_libraries_pose Loading plugin 3_libraries_pose Loaded plugin 3_libraries_pose Importing plugin 3_libraries_proxy_chooser Imported plugin 3_libraries_proxy_chooser Loading plugin 3_libraries_proxy_chooser Loaded plugin 3_libraries_proxy_chooser Importing plugin 3_libraries_skeleton Imported plugin 3_libraries_skeleton Loading plugin 3_libraries_skeleton Loaded plugin 3_libraries_skeleton Importing plugin 3_libraries_teeth Imported plugin 3_libraries_teeth Loading plugin 3_libraries_teeth Loaded plugin 3_libraries_teeth Importing plugin 3_libraries_tongue Imported plugin 3_libraries_tongue Loading plugin 3_libraries_tongue Loaded plugin 3_libraries_tongue Importing plugin 4_rendering_9_viewer Imported plugin 4_rendering_9_viewer Loading plugin 4_rendering_9_viewer Loaded plugin 4_rendering_9_viewer Importing plugin 4_rendering_opengl Imported plugin 4_rendering_opengl Loading plugin 4_rendering_opengl Assigning setting rendering_width value 800 that was loaded before the setting was declared. Assigning setting rendering_height value 600 that was loaded before the setting was declared. Assigning setting GL_RENDERER_SSS value False that was loaded before the setting was declared. Assigning setting GL_RENDERER_AA value True that was loaded before the setting was declared. Loaded plugin 4_rendering_opengl Importing plugin 4_rendering_scene Imported plugin 4_rendering_scene Loading plugin 4_rendering_scene Setting rendering_width is already declared. Adding it again has no effect. Setting rendering_height is already declared. Adding it again has no effect. Loaded plugin 4_rendering_scene Importing plugin 5_settings_0_settings Imported plugin 5_settings_0_settings Loading plugin 5_settings_0_settings Setting language to english Theme makehuman version 1.1.0 Loaded theme data/themes/makehuman.mht Loaded Qt style data/themes/makehuman.qss Loaded plugin 5_settings_0_settings Importing plugin 5_settings_mouse Imported plugin 5_settings_mouse Loading plugin 5_settings_mouse Loaded plugin 5_settings_mouse Importing plugin 5_settings_shortcuts Imported plugin 5_settings_shortcuts Loading plugin 5_settings_shortcuts Loaded plugin 5_settings_shortcuts Importing plugin 5_settings_userplugins Imported plugin 5_settings_userplugins Loading plugin 5_settings_userplugins Loaded plugin 5_settings_userplugins Importing plugin 6_help Imported plugin 6_help Loading plugin 6_help Loaded plugin 6_help Importing plugin 7_data Imported plugin 7_data Loading plugin 7_data Loaded plugin 7_data Importing plugin 7_example Imported plugin 7_example Loading plugin 7_example Loaded plugin 7_example Importing plugin 7_expression_mixer Imported plugin 7_expression_mixer Loading plugin 7_expression_mixer Loaded plugin 7_expression_mixer Importing plugin 7_logging Imported plugin 7_logging Loading plugin 7_logging Loaded plugin 7_logging Importing plugin 7_material_editor Imported plugin 7_material_editor Loading plugin 7_material_editor Loaded plugin 7_material_editor Importing plugin 7_profile Imported plugin 7_profile Loading plugin 7_profile Loaded plugin 7_profile Importing plugin 7_save_targets Imported plugin 7_save_targets Loading plugin 7_save_targets Loaded plugin 7_save_targets Importing plugin 7_scene_editor Imported plugin 7_scene_editor Loading plugin 7_scene_editor Setting rendering_width is already declared. Adding it again has no effect. Setting rendering_height is already declared. Adding it again has no effect. Assigning setting Scene_Editor_FileDlgPath value C:/Users/MRT1963/Documents/makehuman/v1py3/data/scenes that was loaded before the setting was declared. Loaded plugin 7_scene_editor Importing plugin 7_scripting Imported plugin 7_scripting Loading plugin 7_scripting Loaded plugin 7_scripting Importing plugin 7_shell Imported plugin 7_shell Loading plugin 7_shell Loaded plugin 7_shell Importing plugin 7_targets Imported plugin 7_targets Loading plugin 7_targets Loaded plugin 7_targets Importing plugin 8_asset_downloader Imported plugin 8_asset_downloader Loading plugin 8_asset_downloader Loaded plugin 8_asset_downloader Importing plugin 8_server_socket Imported plugin 8_server_socket Loading plugin 8_server_socket Loaded plugin 8_server_socket Importing plugin 9_export_bvh Imported plugin 9_export_bvh Loading plugin 9_export_bvh Loaded plugin 9_export_bvh Importing plugin 9_export_collada Imported plugin 9_export_collada Loading plugin 9_export_collada Loaded plugin 9_export_collada Importing plugin 9_export_fbx Imported plugin 9_export_fbx Loading plugin 9_export_fbx Loaded plugin 9_export_fbx Importing plugin 9_export_light Imported plugin 9_export_light Loading plugin 9_export_light Loaded plugin 9_export_light Importing plugin 9_export_mhx2 Imported plugin 9_export_mhx2 Loading plugin 9_export_mhx2 Loaded plugin 9_export_mhx2 Importing plugin 9_export_obj Imported plugin 9_export_obj Loading plugin 9_export_obj Loaded plugin 9_export_obj Importing plugin 9_export_ogre Imported plugin 9_export_ogre Loading plugin 9_export_ogre Loaded plugin 9_export_ogre Importing plugin 9_export_stl Imported plugin 9_export_stl Loading plugin 9_export_stl Loaded plugin 9_export_stl Importing plugin 9_export_uvmap Imported plugin 9_export_uvmap Loading plugin 9_export_uvmap Loaded plugin 9_export_uvmap Loading GUI showing category Modelling showing task Macro modelling Loading theme Theme makehuman version 1.1.0 Loaded theme data/themes/makehuman.mht Loaded Qt style data/themes/makehuman.qss Applying targets Updating skeleton joint positions Done baking animations Loading macro targets Loading done gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) hiding category Modelling showing category Utilities hiding task Macro modelling showing task Data gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) hiding task Data showing task Scene Editor Loading default scene gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) hiding task Scene Editor showing task Logs gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) ) gl.draw Traceback (most recent call last): File "./lib\glmodule.py", line 1038, in draw _draw(productionRender) File "./lib\glmodule.py", line 1030, in _draw drawMeshes(False, productionRender) File "./lib\glmodule.py", line 1026, in drawMeshes drawOrPick(pickMode, obj) File "./lib\glmodule.py", line 671, in drawOrPick obj.draw() File "./lib\object3d.py", line 286, in draw return glmodule.drawMesh(self, *args, **kwargs) File "./lib\glmodule.py", line 452, in drawMesh glDisable(GL_TEXTURE_2D) File "C:\Users\MRT1963\AppData\Local\makehuman-community\pkgs\OpenGL\error.py", line 232, in glCheckError baseOperation = baseOperation, OpenGL.error.GLError: GLError( err = 1281, description = b'invalid value', baseOperation = glDisable, cArguments = (GL_TEXTURE_2D,) )